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cog_tem_diflevel_hard.cog
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1999-11-15
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746b
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40 lines
# Jones 3D Cog Script
#
# TEM_DifLevel_Hard.cog
#
# [TRM]
#
# (C) 1999 LucasArts Entertainment Co. All Rights Reserved
# ========================================================================================
symbols
message startup
thing t_Item
int dif_Level=5
int difficulty local
end
# ========================================================================================
code
startup:
difficulty = GetDifficulty();
if(difficulty >= dif_Level) return;
else SetThingFlags(t_Item, 0x80000);
return;
# ========================================================================================
end